While our Engine Proof demo showed a lot of peaceful and tranquil things, concept work needed to be done on the later portions of the game, where things get much more twisted and hostile. This audio visualizer demo was put together by Seth Weedin in an attempt to create that atmosphere.
These tracks date back to when the game wasn't fully realized visually. Seth Weedin composed and produced them to help the team get a strong feel for the atmosphere we were shooting for.
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All posts made by Team Atmos developers
ArchiVED
July 2014
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