Our first progress on a metaball shader that we now use for a range of particle effects, from blood and smoke to... of course... bubbles.
A sandbox showing the very first lighting attempts, as well as some colored glow maps on our new sub.
What happens when you put one of our graphics programmers, Stanley Hayes, in a sandbox? He makes cute fat things.
SubRay has seen a lot of change in the visual department since our Original Prototype in ProjectFUN. In particular, through lots of team iteration and feedback, our sub has given way to a more sleek, futuristic vehicle.
Here are some screenshots showcasing a few scenes from the original SubRay prototype. This prototype was created by two of our eight team members during their first semester at DigiPen.
Built in DigiPen's ProjectFUN editor, it served to help us create a strong connection to this world that we're now creating in more detail.
Welcome to our new page for SubRay! This is the new Blog page, check back here in the future for more updates about the world we are creating!